Thursday, March 09, 2006

Way to Game Programming...

- A team in my college is starting a game programming project... I'm one of the members in that team.. we are starting ISA in the coming period.. that's y I'm reading about OpenGL..


What is OpenGL? (for those who don't know)
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of about 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. It is very popular in the video games industry where it competes with Direct3D (on Microsoft Windows)

OpenGL is a method for rendering 3d images. GL stands for Graphics Language. OpenGL is the "open source" version of GL. id software is a huge proponent of OpenGL because it is platform-independant, unlike DirectX which is Windows-specific.

Why OpenGL?
-Device independence
-Simple, easy to learn
-Powerful, flexible feature set
-Cross-platform portability
-Established: many tools and resources already available
-Performance(varies with hardware...)

To be Continued...

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